[PR #4836] Refactor/channel based status updates #24284

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opened 2026-08-05 06:08:30 -04:00 by saavagebueno · 0 comments
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Original Pull Request: https://github.com/netbirdio/netbird/pull/4836

State: closed
Merged: No


Describe your changes

Refactors the UI client's status update mechanism from a polling-only approach to a hybrid channel-based system. Introduces a statusUpdateLoop() that responds to both periodic ticks (every 2 seconds) and on-demand triggers via a buffered channel. Event handlers now call triggerStatusUpdate() instead of directly invoking updateStatus(), enabling immediate non-blocking status updates after connect/disconnect operations. Also extracts the connected status logic into a dedicated setConnectedStatus() helper function for consistency with existing setDisconnectedStatus() and setConnectingStatus() patterns.

Stack

Checklist

  • Is it a bug fix
  • Is a typo/documentation fix
  • Is a feature enhancement
  • It is a refactor
  • Created tests that fail without the change (if possible)

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Documentation

Select exactly one:

  • I added/updated documentation for this change
  • Documentation is not needed for this change (explain why)

Docs PR URL (required if "docs added" is checked)

Paste the PR link from https://github.com/netbirdio/docs here:

https://github.com/netbirdio/docs/pull/__

Summary by CodeRabbit

  • Refactor
    • Centralized status-update flow to coordinate periodic and on-demand refreshes and to consolidate connecting/connected state handling for more consistent UI behavior.
  • Bug Fixes
    • UI now updates promptly on system events and after connection changes, reducing stale or inconsistent status displays.

✏️ Tip: You can customize this high-level summary in your review settings.

**Original Pull Request:** https://github.com/netbirdio/netbird/pull/4836 **State:** closed **Merged:** No --- ## Describe your changes Refactors the UI client's status update mechanism from a polling-only approach to a hybrid channel-based system. Introduces a statusUpdateLoop() that responds to both periodic ticks (every 2 seconds) and on-demand triggers via a buffered channel. Event handlers now call triggerStatusUpdate() instead of directly invoking updateStatus(), enabling immediate non-blocking status updates after connect/disconnect operations. Also extracts the connected status logic into a dedicated setConnectedStatus() helper function for consistency with existing setDisconnectedStatus() and setConnectingStatus() patterns. ## Issue ticket number and link ## Stack <!-- branch-stack --> ### Checklist - [ ] Is it a bug fix - [ ] Is a typo/documentation fix - [ ] Is a feature enhancement - [x] It is a refactor - [ ] Created tests that fail without the change (if possible) > By submitting this pull request, you confirm that you have read and agree to the terms of the [Contributor License Agreement](https://github.com/netbirdio/netbird/blob/main/CONTRIBUTOR_LICENSE_AGREEMENT.md). ## Documentation Select exactly one: - [ ] I added/updated documentation for this change - [x] Documentation is **not needed** for this change (explain why) ### Docs PR URL (required if "docs added" is checked) Paste the PR link from https://github.com/netbirdio/docs here: https://github.com/netbirdio/docs/pull/__ <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **Refactor** * Centralized status-update flow to coordinate periodic and on-demand refreshes and to consolidate connecting/connected state handling for more consistent UI behavior. * **Bug Fixes** * UI now updates promptly on system events and after connection changes, reducing stale or inconsistent status displays. <sub>✏️ Tip: You can customize this high-level summary in your review settings.</sub> <!-- end of auto-generated comment: release notes by coderabbit.ai -->
saavagebueno added the pull-request label 2026-08-05 06:08:30 -04:00
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Reference: DYNR/netbird#24284