// move loop inside watcher instance
// flush game server specific (d/t) data
// response normalization: https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/query_gamedig.sh

//v4
// refactor config structure (object first, nested settings for complex entities)
// introduce storage layer system and add free postgresql/redis/json store support
// support gamedig udpListenPort config
