"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.main = exports.updateConfig = exports.readConfig = void 0; const lowdb_1 = require("@commonify/lowdb"); const game_server_1 = require("./game-server"); const discordBot = __importStar(require("./discord-bot")); const telegramBot = __importStar(require("./telegram-bot")); const REFRESH_TIME_MINUTES = parseInt(process.env.REFRESH_TIME_MINUTES || '5', 10); //DEPRECETED const DISCORD_BOT_TOKEN = process.env.DISCORD_BOT_TOKEN || ''; const TELEGRAM_BOT_TOKEN = process.env.TELEGRAM_BOT_TOKEN || ''; const DATA_PATH = process.env.DATA_PATH || './data/'; const DBG = Boolean(process.env.DBG || false); const adapter = new lowdb_1.JSONFile(DATA_PATH + 'default.config.json'); const db = new lowdb_1.Low(adapter); async function readConfig() { await db.read(); return db.data || []; } exports.readConfig = readConfig; async function updateConfig(data) { try { db.data = data; return await db.write(); } catch (e) { console.error('w.saveDb', e.message || e); } } exports.updateConfig = updateConfig; class Watcher { constructor() { this.servers = []; } async init(config) { console.log('watcher starting...'); if (DISCORD_BOT_TOKEN) await discordBot.init(DISCORD_BOT_TOKEN); if (TELEGRAM_BOT_TOKEN) await telegramBot.init(TELEGRAM_BOT_TOKEN); await (0, game_server_1.initDb)(); for (const c of config) { const gs = new game_server_1.GameServer(c); this.servers.push(gs); } } async check() { if (DBG) console.log('watcher checking...'); const promises = []; for (const gs of this.servers) { promises.push(gs.update().then(async () => { if (DISCORD_BOT_TOKEN) await discordBot.serverUpdate(gs); if (TELEGRAM_BOT_TOKEN) await telegramBot.serverUpdate(gs); })); } await Promise.allSettled(promises); await (0, game_server_1.saveDb)(); } } async function main() { await db.read(); db.data = db.data || []; const watcher = new Watcher(); await watcher.init(db.data); console.log('starting loop...'); const loop = setInterval(async () => { await watcher.check(); }, 1000 * 60 * REFRESH_TIME_MINUTES); await watcher.check(); return loop; } exports.main = main;