mirror of
https://github.com/a-sync/game-server-watcher.git
synced 2026-07-23 06:03:34 -04:00
47 lines
1.7 KiB
JavaScript
47 lines
1.7 KiB
JavaScript
"use strict";
|
|
|
|
Object.defineProperty(exports, "__esModule", {
|
|
value: true
|
|
});
|
|
exports.LocalStorage = void 0;
|
|
|
|
var __classPrivateFieldSet = void 0 && (void 0).__classPrivateFieldSet || function (receiver, state, value, kind, f) {
|
|
if (kind === "m") throw new TypeError("Private method is not writable");
|
|
if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a setter");
|
|
if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot write private member to an object whose class did not declare it");
|
|
return kind === "a" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value), value;
|
|
};
|
|
|
|
var __classPrivateFieldGet = void 0 && (void 0).__classPrivateFieldGet || function (receiver, state, kind, f) {
|
|
if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a getter");
|
|
if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot read private member from an object whose class did not declare it");
|
|
return kind === "m" ? f : kind === "a" ? f.call(receiver) : f ? f.value : state.get(receiver);
|
|
};
|
|
|
|
var _LocalStorage_key;
|
|
|
|
class LocalStorage {
|
|
constructor(key) {
|
|
_LocalStorage_key.set(this, void 0);
|
|
|
|
__classPrivateFieldSet(this, _LocalStorage_key, key, "f");
|
|
}
|
|
|
|
read() {
|
|
const value = localStorage.getItem(__classPrivateFieldGet(this, _LocalStorage_key, "f"));
|
|
|
|
if (value === null) {
|
|
return null;
|
|
}
|
|
|
|
return JSON.parse(value);
|
|
}
|
|
|
|
write(obj) {
|
|
localStorage.setItem(__classPrivateFieldGet(this, _LocalStorage_key, "f"), JSON.stringify(obj));
|
|
}
|
|
|
|
}
|
|
|
|
exports.LocalStorage = LocalStorage;
|
|
_LocalStorage_key = new WeakMap(); |