mirror of
https://github.com/a-sync/game-server-watcher.git
synced 2026-07-23 06:03:34 -04:00
41 lines
1.5 KiB
JavaScript
41 lines
1.5 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.Memory = void 0;
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var __classPrivateFieldGet = void 0 && (void 0).__classPrivateFieldGet || function (receiver, state, kind, f) {
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if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a getter");
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if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot read private member from an object whose class did not declare it");
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return kind === "m" ? f : kind === "a" ? f.call(receiver) : f ? f.value : state.get(receiver);
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};
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var __classPrivateFieldSet = void 0 && (void 0).__classPrivateFieldSet || function (receiver, state, value, kind, f) {
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if (kind === "m") throw new TypeError("Private method is not writable");
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if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a setter");
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if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot write private member to an object whose class did not declare it");
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return kind === "a" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value), value;
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};
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var _Memory_data;
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class Memory {
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constructor() {
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_Memory_data.set(this, null);
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}
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read() {
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return Promise.resolve(__classPrivateFieldGet(this, _Memory_data, "f"));
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}
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write(obj) {
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__classPrivateFieldSet(this, _Memory_data, obj, "f");
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return Promise.resolve();
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}
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}
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exports.Memory = Memory;
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_Memory_data = new WeakMap(); |