Files
game-server-watcher/node_modules/node8-gamedig/lib/Results.js
2022-07-13 17:52:13 +02:00

47 lines
965 B
JavaScript

class Player {
constructor(data) {
this.name = '';
this.raw = {};
if (typeof data === 'string') {
this.name = data;
} else {
const {name, ...raw} = data;
if (name) this.name = name;
if (raw) this.raw = raw;
}
}
}
class Players extends Array {
setNum(num) {
// If the server specified some ridiculous number of players (billions), we don't want to
// run out of ram allocating these objects.
num = Math.min(num, 10000);
while(this.length < num) {
this.push({});
}
}
push(data) {
super.push(new Player(data));
}
}
class Results {
constructor() {
this.name = '';
this.map = '';
this.password = false;
this.raw = {};
this.maxplayers = 0;
this.players = new Players();
this.bots = new Players();
}
}
module.exports = Results;