mirror of
https://github.com/a-sync/game-server-watcher.git
synced 2026-08-02 02:18:51 -04:00
217 lines
7.5 KiB
TypeScript
217 lines
7.5 KiB
TypeScript
import { Client, GatewayIntentBits, TextChannel, Message, EmbedBuilder, APIEmbedField } from 'discord.js';
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import { Low, JSONFile } from '@commonify/lowdb';
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import { GameServer } from './game-server';
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import hhmmss from './lib/hhmmss';
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const DATA_PATH = process.env.DATA_PATH || './data/';
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const DBG = Boolean(Number(process.env.DBG));
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interface DiscordData {
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channelId: string;
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host: string;
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port: number;
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messageId: string;
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}
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const adapter = new JSONFile<DiscordData[]>(DATA_PATH + 'discord.json');
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const db = new Low<DiscordData[]>(adapter);
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const serverInfoMessages: ServerInfoMessage[] = [];
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let bot: Client;
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export async function init(token: string) {
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if (!bot) {
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console.log('discord-bot starting...');
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bot = new Client({
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intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages]
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});
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bot.on('error', e => {
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console.error('discord-bot ERROR', e.message || e);
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});
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await new Promise<void>((resolve, reject) => {
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bot.once('ready', () => {
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console.log('discord-bot ready', bot.user);
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bot.removeListener('error', reject);
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resolve();
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});
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bot.once('error', reject);
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if (DBG) {
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bot.on('messageCreate', msg => {
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if (msg.content === 'ping') {
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msg.reply('pong');
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}
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});
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}
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return bot.login(token);
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});
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}
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serverInfoMessages.length = 0;
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await db.read();
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db.data = db.data || [];
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}
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export async function serverUpdate(gs: GameServer) {
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if (DBG) console.log('discord.serverUpdate', gs.config.host, gs.config.port, gs.config.discord);
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if (gs.config.discord) {
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for (const ch of gs.config.discord) {
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try {
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let m = await getServerInfoMessage(ch.channelId, gs.config.host, gs.config.port);
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await m.updatePost(gs);
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} catch (e: any) {
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console.error(['discord-bot.sup', ch.channelId, gs.config.host, gs.config.port].join(':'), e.message || e);
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}
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}
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}
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}
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async function getServerInfoMessage(cid: string, host: string, port: number) {
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let m = serverInfoMessages.find(n => {
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return n.channelId === cid && n.host === host && n.port === port;
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});
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if (!m) {
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m = new ServerInfoMessage(cid, host, port);
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let msgId;
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if (db.data) {
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const md = db.data.find(d => {
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return d.channelId === cid && d.host === host && d.port === port;
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});
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if (md) msgId = md.messageId;
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}
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await m.init(msgId);
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serverInfoMessages.push(m);
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}
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return m;
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}
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class ServerInfoMessage {
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public channelId: string;
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public host: string;
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public port: number;
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public messageId: string = '0';
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private channel?: TextChannel;
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private message?: Message;
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constructor(channelId: string, host: string, port: number) {
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this.channelId = channelId;
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this.host = host;
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this.port = port;
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}
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async init(msgId?: string) {
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this.channel = await bot.channels.fetch(this.channelId) as TextChannel;
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if (msgId) {
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this.messageId = msgId;
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try {
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this.message = await this.channel.messages.fetch({ message: msgId });
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} catch (e: any) {
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console.error(['discord.init.msg', this.channelId, this.host, this.port].join(':'), e.message || e);
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}
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}
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if (!msgId || !this.message) {
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let embed = new EmbedBuilder();
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embed.setTitle('Initializing server info... ' + (new Date()).toISOString());
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embed.setColor('#00ff00');
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this.message = await this.channel.send({ embeds: [embed] });
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this.messageId = this.message.id;
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}
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if (db.data) {
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const mi = db.data.findIndex(d => {
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return d.channelId === this.channelId && d.host === this.host && d.port === this.port;
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});
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if (mi === -1 || mi === undefined) {
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db.data.push({
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channelId: this.channelId,
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host: this.host,
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port: this.port,
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messageId: this.messageId
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});
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} else db.data[mi].messageId = this.messageId;
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try {
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await db.write();
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} catch (e: any) {
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console.error(['discord.init.db', this.channelId, this.host, this.port].join(':'), e.message || e);
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}
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}
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}
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async updatePost(gs: GameServer) {
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if (!this.message) return;
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const embed = new EmbedBuilder();
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const fields: APIEmbedField[] = [];
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embed.setFooter({ text: 'Last updated' });
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embed.setTimestamp();
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embed.setImage(gs.history.statsChart());
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if (gs.info && gs.online) {
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embed.setTitle(gs.niceName.slice(0, 256));
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embed.setColor('#000000');
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if (gs.info.game) fields.push({ name: 'Game', value: String(gs.info.game), inline: true});
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if (gs.info.map) fields.push({ name: 'Map', value: String(gs.info.map), inline: true});
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fields.push({ name: 'Players', value: gs.info.playersNum + '/' + gs.info.playersMax, inline: true});
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fields.push({ name: 'Connect', value: 'steam://connect/' + gs.info.connect});
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if (gs.info?.players.length > 0) {
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const pNames: string[] = [];
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const pTimes: string[] = [];
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const pScores: string[] = [];
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const pPings: string[] = [];
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for (const p of gs.info?.players) {
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if (pNames.join('\n').length > 1016
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|| pTimes.join('\n').length > 1016
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|| pScores.join('\n').length > 1016
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|| pPings.join('\n').length > 1016) {
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if (pNames.length) pNames.pop();
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if (pTimes.length) pTimes.pop();
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if (pScores.length) pScores.pop();
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if (pPings.length) pPings.pop();
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break;
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}
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if (p.get('name') !== undefined) pNames.push(p.get('name') || 'n/a');
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if (p.get('time') !== undefined) pTimes.push(hhmmss(p.get('time') || 0));
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if (p.get('score') !== undefined) pScores.push(p.get('score') || '0');
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if (p.get('ping') !== undefined) pPings.push(String(p.get('ping') || 0) + ' ms');
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}
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if (pNames.length) fields.push({ name: 'Name', value: '```\n' + pNames.join('\n').slice(0, 1016) + '\n```', inline: true});
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if (pTimes.length) fields.push({ name: 'Time', value: '```\n' + pTimes.join('\n').slice(0, 1016) + '\n```', inline: true});
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if (pScores.length) fields.push({ name: 'Score', value: '```\n' + pScores.join('\n').slice(0, 1016) + '\n```', inline: true});
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if (pPings.length) fields.push({ name: 'Ping', value: '```\n' + pPings.join('\n').slice(0, 1016) + '\n```', inline: true});
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}
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} else {
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embed.setTitle(gs.niceName.slice(0, 245) + ' offline...');
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embed.setColor('#ff0000');
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}
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embed.setFields(fields);
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try {
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await this.message.edit({ embeds: [embed] });
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} catch (e: any) {
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console.error(['discord.up', this.channelId, this.host, this.port].join(':'), e.message || e);
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}
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}
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}
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