mirror of
https://github.com/a-sync/game-server-watcher.git
synced 2026-07-22 13:43:34 -04:00
bearer token validation + retry prompt json-editor ui + json schema flush buttons, save config button add mustache dep. fix dev script new config sample: alerts + embed options
110 lines
3.9 KiB
JavaScript
110 lines
3.9 KiB
JavaScript
"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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var desc = Object.getOwnPropertyDescriptor(m, k);
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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desc = { enumerable: true, get: function() { return m[k]; } };
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}
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Object.defineProperty(o, k2, desc);
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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Object.defineProperty(o, "default", { enumerable: true, value: v });
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}) : function(o, v) {
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o["default"] = v;
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});
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var __importStar = (this && this.__importStar) || function (mod) {
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if (mod && mod.__esModule) return mod;
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var result = {};
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if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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__setModuleDefault(result, mod);
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return result;
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.main = exports.updateConfig = exports.readConfig = void 0;
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const lowdb_1 = require("@commonify/lowdb");
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const game_server_1 = require("./game-server");
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const discordBot = __importStar(require("./discord-bot"));
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const telegramBot = __importStar(require("./telegram-bot"));
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const REFRESH_TIME_MINUTES = parseInt(process.env.REFRESH_TIME_MINUTES || '5', 10); //DEPRECETED
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const DISCORD_BOT_TOKEN = process.env.DISCORD_BOT_TOKEN || '';
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const TELEGRAM_BOT_TOKEN = process.env.TELEGRAM_BOT_TOKEN || '';
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const DATA_PATH = process.env.DATA_PATH || './data/';
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const DBG = Boolean(process.env.DBG || false);
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const adapter = new lowdb_1.JSONFile(DATA_PATH + 'default.config.json');
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const db = new lowdb_1.Low(adapter);
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async function readConfig() {
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await db.read();
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return db.data || [];
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}
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exports.readConfig = readConfig;
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async function updateConfig(data) {
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try {
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db.data = data;
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return await db.write();
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}
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catch (e) {
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console.error('w.saveDb', e.message || e);
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}
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}
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exports.updateConfig = updateConfig;
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class Watcher {
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constructor() {
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this.servers = [];
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}
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async init(config) {
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console.log('watcher starting...');
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if (DISCORD_BOT_TOKEN) {
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await discordBot.init(DISCORD_BOT_TOKEN);
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}
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if (TELEGRAM_BOT_TOKEN) {
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await telegramBot.init(TELEGRAM_BOT_TOKEN);
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}
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await (0, game_server_1.initDb)();
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for (const c of config) {
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const gs = new game_server_1.GameServer(c);
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this.servers.push(gs);
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}
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}
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async check() {
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if (DBG)
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console.log('watcher checking...');
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const promises = [];
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for (const gs of this.servers) {
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promises.push(gs.update().then(async () => {
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if (DISCORD_BOT_TOKEN) {
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try {
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await discordBot.serverUpdate(gs);
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}
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catch (e) {
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console.error(['discord-bot.sup', gs.config.host, gs.config.port].join(':'), e.message || e);
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}
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}
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if (TELEGRAM_BOT_TOKEN) {
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try {
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await telegramBot.serverUpdate(gs);
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}
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catch (e) {
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console.error(['telegram-bot.sup', gs.config.host, gs.config.port].join(':'), e.message || e);
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}
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}
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}));
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}
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await Promise.allSettled(promises);
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await (0, game_server_1.saveDb)();
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}
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}
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async function main() {
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await db.read();
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db.data = db.data || [];
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const watcher = new Watcher();
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await watcher.init(db.data);
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console.log('starting loop...');
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const loop = setInterval(async () => { await watcher.check(); }, 1000 * 60 * REFRESH_TIME_MINUTES);
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await watcher.check();
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return loop;
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}
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exports.main = main;
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