mirror of
https://github.com/jimathy/jim-boarding.git
synced 2026-03-31 06:33:43 -04:00
73 lines
2.0 KiB
Lua
73 lines
2.0 KiB
Lua
Config = {
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Lan = "en",
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System = {
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Debug = false,
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EventDebug = false,
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Menu = "qb", -- "qb", "ox", "lation", "gta"
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Notify = "gta", -- "qb", "ox", "esx", "lation", "okok", "gta"
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enableCam = true, -- Enables customs cameras when crafting etc.
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},
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}
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SkateboardItemModels = {
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skateboard_01 = "v_res_skateboard"
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}
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SurfboardItemModels = {
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surfboard_01 = "prop_surf_board_01",
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surfboard_02 = "prop_surf_board_02",
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surfboard_03 = "prop_surf_board_03",
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surfboard_04 = "prop_surf_board_04",
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surfboard_05 = "prop_beach_lg_surf",
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}
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skateboard = {}
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Dir = {}
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storedVariables = {}
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hold = false
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Attached = false
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trick = false
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toggleCam = false
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flipCam = false
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lastModel = nil
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customCam = nil
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lastItem = nil
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surfboard = false
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-- Function for locales
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-- Don't touch unless you know what you're doing
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-- This needs to be here because it loads before everything else
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function locale(section, string)
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if not Config.Lan or Config.Lan == "" then
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print("^1Error^7: ^3Config^7.^3Lan ^1not set^7, ^2falling back to Config.Lan = 'en'")
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Config = Config or {}
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Config.Lan = "en"
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end
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local localTable = Loc[Config.Lan]
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-- If Loc[..] doesn't exist, warn user
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if not localTable then
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print("Locale Table '"..Config.Lan.."' Not Found")
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return "Locale Table '"..Config.Lan.."' Not Found"
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end
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-- If Loc[..].section doesn't exist, warn user
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if not localTable[section] then
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print("^1Error^7: Locale Section: ['"..section.."'] Invalid")
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return "Locale Section: ['"..section.."'] Invalid"
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end
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-- If Loc[..].section.string doesn't exist, warn user
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if not localTable[section][string] then
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print("^1Error^7: Locale String: ['"..section.."']['"..string.."'] Invalid")
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return "Locale String: ['"..string.."'] Invalid"
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end
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-- If no issues, return the string
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return localTable[section][string]
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end |