OnRekeyFailed now re-runs the KEM bootstrap over Signal (conn.RequestReoffer ->
handshaker.SendOffer) instead of only logging: a fresh signalling offer starts a new
exchange that overwrites the stalled PSK on both sides, resyncing after a persistent
data-path desync. Chosen over a responder-side awaitingAck revert (which fights the
confirm-less ack timing) and a full tunnel teardown (heavier). The tunnel stays up on
the previous PSK meanwhile since Signal is independent of the broken data path.
Strict mode (NB_PQ_MLKEM_STRICT, default off) closes the initial PQ-vulnerable
window (NET-1408): when enabled, conn.presharedKey programs a per-conn random
sentinel PSK until the ML-KEM exchange derives the real one, so no session can form
on a non-PQ key (the real PSK is pushed via SetPresharedKey once it converges).
Default stays opportunistic.
Also surface PQ status: the peer 'Quantum resistance' flag (RosenpassEnabled) is now
true when an ML-KEM PSK has been derived for the peer, not only for Rosenpass.
Learn the peer's data-path endpoint from the signalling offer/answer: its WG
overlay IP combined with the advertised pq UDP port (SetRemotePort -> AddPeer).
Registering here is safe before the tunnel is up because sends only ever fire
once it is (clocked by OnDataPathRekeyed). RemovePeer is wired at peer teardown
(engine.removePeer), not on transient disconnect.
## Describe your changes
Pull fresh TUN settings on Android rebuild instead of push
The Android TUN rebuild consumed state pushed through notifications and
a Java-side snapshot, and both sources were unreliable. The DNS
search-domain notifier fired OnNetworkChanged with an empty string,
which the rebuild handler treated as the new route list, so any search
domain change rebuilt the TUN with zero routes and cut all tunnel
traffic. The rebuild also reused the search domains cached at the last
establish, so search domain updates never reached the TUN at runtime.
Make the notification a pure trigger and let the Java side pull a fresh
snapshot instead. Expose GetTunSettings on the Android SDK client: it
returns the current TUN route ranges, derived on demand by the route
manager from the client routes, the exit-node selection and the fake IP
blocks, together with the DNS search domains. The route notifier keeps
only its last-announced baseline to suppress triggers for unchanged
syncs; the TUN route state is owned by the route manager. SearchDomains
now locks the DNS server mutex since the pull arrives from a Java
thread.
Requires the matching android-client change that switches recreateTUN to
the pull API.
## Issue ticket number and link
## Stack
<!-- branch-stack -->
### Checklist
- [x] Is it a bug fix
- [ ] Is a typo/documentation fix
- [ ] Is a feature enhancement
- [ ] It is a refactor
- [ ] Created tests that fail without the change (if possible)
- [ ] This change does **not** modify the public API, gRPC protocols,
functionality behavior, CLI / service flags, or introduce a new feature
— **OR** I have discussed it with the NetBird team beforehand (link the
issue / Slack thread in the description). See
[CONTRIBUTING.md](https://github.com/netbirdio/netbird/blob/main/CONTRIBUTING.md#discuss-changes-with-the-netbird-team-first).
> By submitting this pull request, you confirm that you have read and
agree to the terms of the [Contributor License
Agreement](https://github.com/netbirdio/netbird/blob/main/CONTRIBUTOR_LICENSE_AGREEMENT.md).
## Documentation
Select exactly one:
- [ ] I added/updated documentation for this change
- [x] Documentation is **not needed** for this change (explain why)
### Docs PR URL (required if "docs added" is checked)
Paste the PR link from https://github.com/netbirdio/docs here:
https://github.com/netbirdio/docs/pull/__
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Added access to current TUN route ranges and DNS search domains.
- TUN settings are returned in a mobile-friendly format for easier
integration.
- **Improvements**
- Route changes are detected and synchronized more reliably.
- Current routing information now reflects active routes, including
supported fake-IP ranges.
- Simplified network initialization for more consistent startup
behavior.
- **API Changes**
- Removed the obsolete network-map retrieval method from the management
client interface.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Describe your changes
Under lazy connections, when a routing peer goes idle its WireGuard peer
is torn down and re-created with a wake endpoint by
the activity listener, carrying only the overlay /32
(`peerCfg.AllowedIPs`). The routed subnet prefixes are dropped from
the device on the Connected→Idle transition.
They are meant to be restored by the route watcher, which reacts to the
peer's status change and calls `recalculateRoutes` →
`AddAllowedIP`. Two things prevent that from healing the peer:
- `AddAllowedIP` uses `update_only`, which is a silent no-op (no error)
when the peer does not exist. While the peer is
being torn down and re-armed with its wake endpoint, it is briefly
absent, so a re-add that lands in that window is lost.
- The allowed-IP refcounter only calls its add function on a prefix's
0→1 transition. The routed prefix stays referenced
across the idle cycle, so once the device entry is gone the refcounter
does not re-push it on its own, and nothing retries.
As a result, traffic to the routed subnet is black-holed while the peer
is idle. Because the wake endpoint only fires when a
packet matches the peer's AllowedIPs, a packet to the subnet is dropped
before reaching the wake endpoint, so it cannot
wake the peer. The peer only recovers when woken by other means (e.g. a
ping to its overlay IP).
## Approach
This change keeps the existing Connected→Idle transition as-is and
reconciles the AllowedIPs afterwards, avoiding any
additional locking on the transition path. The peer is torn down and
re-armed with its wake endpoint as today; the routed
prefixes are then re-applied from the route manager's allowed-IP
refcounter once the wake endpoint has been (re)armed.
A single add-only method, `ReconcilePeerAllowedIPs(peerKey)`, re-applies
every routed prefix currently tracked for the peer
in the refcounter (the authoritative store; it already covers static,
dynamic and dnsinterceptor routes). It runs whenever
the peer's wake endpoint is (re)created in the lazy manager — every
point where the activity listener builds it with the
overlay /32 only:
- **initial registration** (`AddPeer`, cold start): the route manager
may have already pushed the peer's routes before the
wake endpoint existed, so those `AddAllowedIP` calls no-op'd; the
reconcile installs them on the freshly created wake
endpoint.
- **the two paths into idle** (`DeactivatePeer` on a remote GOAWAY,
`onPeerInactivityTimedOut` on local inactivity): the
peer is torn down and re-armed, so the routed prefixes must be
re-applied.
In every case the routed prefixes end up on the wake endpoint, so
traffic to a routed subnet can wake the peer. Arming the
wake endpoint and reconciling are wrapped in a single
`armActivityListener` helper so the two always happen together.
New helper: `refcounter.Counter.KeysMatching(pred)` to enumerate a
peer's prefixes under the counter lock.
Note on scope: the reconcile restores what the refcounter tracks. All
routed AllowedIPs currently go through it, so this
covers the routed-prefix case; it does not attempt to reconcile
AllowedIPs installed outside the refcounter. The
Idle→Connected (wake) path does not need this: the peer is not removed
there (the listener close leaves it in place and only
the endpoint is updated), so a concurrent `AddAllowedIP` lands normally.
## Testing
Reproduced deterministically in a local dev setup (userspace client,
`NB_WG_KERNEL_DISABLED=true`, `B_LAZY_CONN_INACTIVITY_THRESHOLD=1`
inactivity threshold 1
min). A temporary 30s sleep in the tear-down → re-arm window widens the
race so the route watcher's async `AddAllowedIP`
reliably lands while the peer is absent and no-ops (the sleep is a test
aid, not part of the change):
- **without the reconcile:** after the peer goes idle, a ping to any
routed IP — both a pre-existing route and one added
during the window — black-holes; the peer never wakes.
- **with the reconcile:** the same ping wakes the peer and passes.
Added unit tests: `ReconcilePeerAllowedIPs` (re-applies all of a peer's
tracked prefixes, scoped to that peer) and
`refcounter.Counter.KeysMatching`.
Note: `netbird status -d` is not a reliable signal for this —
`AddPeerStateRoute` records the route regardless of whether
the underlying `AddAllowedIP` no-op'd, so it reflects the route
manager's intent rather than device state. The reliable
signal is functional (ping the subnet from idle).
## Checklist
- [x] Is it a bug fix
- [ ] Is a typo/documentation fix
- [ ] Is a feature enhancement
- [ ] It is a refactor
- [x] Created tests that fail without the change (unit tests for the
reconcile + `KeysMatching`)
## Documentation
- [x] Documentation is **not needed** for this change (internal client
behavior, no API / gRPC / CLI / flag change)
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<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Bug Fixes**
* Routed IP assignments are automatically reconciled and restored
whenever a peer’s lazy wake endpoint is armed or re-armed.
* Routed allowed IPs are re-applied after inactivity transitions and
monitoring re-initialization.
* If reconciliation can’t be performed, the client safely skips it; if
reconciliation encounters issues, failures are logged without stopping
connection monitoring.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Describe your changes
Supersedes #6767 (same change, moved to an unprefixed branch; review
feedback from there is addressed here).
With lazy connections enabled, a peer is not dialed until on-demand
traffic arrives, so the first request to a peer resolved by name (e.g.
the agent-network reverse-proxy) races — or loses to — the WireGuard
handshake. Activation was previously reactive only: a data-path packet
or an inbound signal.
This adds a proactive, DNS-time trigger. When the local resolver answers
for an overlay name, it now warms the lazy connection to the peer(s) the
answer points at and waits briefly for one to connect before returning
the response — so by the time the client sends its first packet the
tunnel is already up.
- `dns/local`: new `PeerActivator` capability + `SetPeerActivator`
setter (mirrors the existing `PeerConnectivity`/`SetPeerConnectivity`
injection). `ServeDNS` warms on the pre-filter answer, so activating a
lazily-idle peer also lets it survive the disconnected-peer filter.
Warm-up is scoped to match-only (non-authoritative) zones — the
synthesized private-service zones and user-created zones — so plain
peer-name lookups in the account's authoritative peer zone never wake
idle peers. No-op when no activator is wired (lazy off) or the answer
carries no peer IPs. Budget is `NB_DNS_LAZY_WARMUP_TIMEOUT` (default 2s,
parsed once at construction, invalid values logged); on timeout the
answer is returned anyway (never SERVFAIL).
- The resolver-facing interfaces (`PeerActivator`, `PeerConnectivity`)
take `netip.Addr` instead of string IPs; record addresses are extracted
as `netip.Addr` (v4-mapped forms unmapped) and converted to string only
at the `peer.Status` boundary.
- `SetPeerActivator` is part of the `dns.Server` interface (no-op on the
mock), so the engine wires it without a type assertion.
- `client/internal`: a small engine-side adapter (`dnsPeerActivator`)
resolves answer IPs to peers via `Status.PeerStateByIP`, activates them
through `ConnMgr.ActivatePeer` (HA fan-out included), and polls
`PeerStateByIP` until one is connected. The activation dial is tied to
the engine's long-lived context so a handshake that outlasts the
per-query wait still completes in the background. `ConnMgr.ActivatePeer`
is safe for concurrent use (the lazy manager pointer is guarded by a
dedicated RWMutex and the manager is internally synchronized), so the
DNS path never contends with network-map processing on `syncMsgMux`.
Scope is overlay-only for free: the trigger lives in the local resolver,
which only answers for NetBird-managed names; public/upstream DNS is
unaffected. Already-connected peers short-circuit, so steady-state DNS
latency is unchanged.
## Issue ticket number and link
N/A — follow-up to the lazy-connection rollout; fixes the agent-network
cold-start observed in the e2e (proxy peer stuck disconnected until
traffic).
### Checklist
- [x] Is it a bug fix
- [ ] Is a typo/documentation fix
- [ ] Is a feature enhancement
- [ ] It is a refactor
- [x] Created tests that fail without the change (if possible)
- [x] This change does **not** modify the public API, gRPC protocols,
functionality behavior, CLI / service flags, or introduce a new feature
— **OR** I have discussed it with the NetBird team beforehand (link the
issue / Slack thread in the description). See
[CONTRIBUTING.md](https://github.com/netbirdio/netbird/blob/main/CONTRIBUTING.md#discuss-changes-with-the-netbird-team-first).
> By submitting this pull request, you confirm that you have read and
agree to the terms of the [Contributor License
Agreement](https://github.com/netbirdio/netbird/blob/main/CONTRIBUTOR_LICENSE_AGREEMENT.md).
## Documentation
Select exactly one:
- [ ] I added/updated documentation for this change
- [x] Documentation is **not needed** for this change (explain why)
Internal client behavior; the only knob is the optional
`NB_DNS_LAZY_WARMUP_TIMEOUT` tuning env var with a safe default.
### Docs PR URL (required if "docs added" is checked)
Paste the PR link from https://github.com/netbirdio/docs here:
https://github.com/netbirdio/docs/pull/__
## Tests
- `dns/local`: warm-up invokes the activator with the answer's peer
address in match-only zones; authoritative-zone answers never trigger
warm-up; no-activator path unchanged; no-answer queries don't invoke the
activator; `NB_DNS_LAZY_WARMUP_TIMEOUT` parsing
(valid/invalid/non-positive); `extractRecordAddr` unmaps v4-mapped
record data.
- `client/internal`: `dnsPeerActivator` skips
connected/unknown/conn-less peers with no wait, returns as soon as a
pending peer connects, and releases the DNS response at the budget when
the peer stays idle; `ConnMgr.ActivatePeer` races the manager lifecycle
cleanly under `-race`.
- Agent-network e2e green on this change (with lazy connections
enabled): https://github.com/netbirdio/netbird/actions/runs/29891467544
* [client] Extract peerRoutesAddr helper in toExcludedLazyPeers
Refactor: pull the AllowedIPs match into a named
peerRoutesAddr helper and document why forward-target peers are excluded
from lazy connections. No behavior change; the existing address match is
preserved as-is.
* [client] Add failing test for lazy-conn forward-target exclusion
toExcludedLazyPeers compares AllowedIPs (CIDR) against the unmasked
TranslatedAddress, so forward-target peers are never excluded. This test
asserts the peer is excluded and fails on the current behavior; the fix
follows.
* [client] Fix lazy-conn exclusion for ingress forward peers
peerRoutesAddr compared AllowedIPs (CIDR, e.g. a peer's overlay IP as /32)
against the unmasked TranslatedAddress string, so the match never fired and
forward-target peers were never excluded from lazy connections. Use prefix
containment so a routed address matches the peer's AllowedIP
* [client] Reuse parsed AllowedIPs from peerStore in lazy exclusion
Instead of re-parsing the network map AllowedIPs strings, look up the
already-parsed []netip.Prefix from peerStore.AllowedIPs (the same typed
value the lazy manager itself consumes). A down/lazy peer still has its
conn in the store, so exclusion is unaffected by connection state. Extract
a pure prefixesContain helper and unit-test it.
- **Wails v3 application** (`client/ui`) with a React + TypeScript + Tailwind frontend replacing the Fyne UI: main connection view, exit-node switcher, networks/peers browser with detail panels, profile management, settings (general, network, SSH, security, troubleshooting, appearance), debug-bundle creation, and a first-run welcome flow.
- **Internationalization**: go-i18n bundle with 9 locales (en, de, es, fr, hu, it, pt, ru, zh-CN) shared between the tray and the frontend.
- **New system tray** implementation with per-platform theme-aware icons, including a native XEmbed host for Linux (`xembed_tray_linux.c`) and a Linux theme watcher.
- **Session handling**: auth session watcher (`client/internal/auth/sessionwatch`), pending login flow, session-expiration dialog and tray notifications, and `netbird login` improvements.
- **Daemon API extensions** (`daemon.proto`): status stream subscription, event stream, networks/exit-node selection endpoints, and richer full status — with probe throttling on the daemon side to protect against UI-driven request storms.
- **UI preferences store** persisted per profile, autostart management via the daemon (single source of truth in HKCU on Windows).
- **Build system**: Taskfile-based builds per platform (macOS, Linux, Windows), Docker cross-compilation images, MSIX/NSIS/nfpm/AppImage packaging, and a new `frontend-ui` CI workflow.
Co-authored-by: Zoltan Papp <zoltan.pmail@gmail.com>
Co-authored-by: Eduard Gert <kontakt@eduardgert.de>
Co-authored-by: braginini <bangvalo@gmail.com>
Co-authored-by: Pascal Fischer <32096965+pascal-fischer@users.noreply.github.com>
Co-authored-by: riccardom <riccardomanfrin@gmail.com>
* [management, client] Add management-controlled client metrics push
Allow enabling/disabling client metrics push from the dashboard via
account settings instead of requiring env vars on every client.
- Add MetricsConfig proto message to NetbirdConfig
- Add MetricsPushEnabled to account Settings (DB-persisted)
- Expose metrics_push_enabled in OpenAPI and dashboard API handler
- Populate MetricsConfig in sync and login responses
- Client dynamically starts/stops push based on management config
- NB_METRICS_PUSH_ENABLED env var overrides management when explicitly set
- Add activity events for metrics push enable/disable
* Remove log line
* [management] Fix peer update test for MetricsConfig in NetbirdConfig
Update TestUpdateAccountPeers assertions: NetbirdConfig is no longer
nil in peer update responses since it now carries MetricsConfig even
when STUN/TURN config is absent.
* Regenerate proto files with protoc v7.34.1
* [management] Read metrics push setting in Postgres account query
getAccountPgx omitted settings_metrics_push_enabled from its hand-written
SELECT and Scan, so the toggle was always read back as false on Postgres
and never reached clients.
* [client] Fix metrics push getting stuck off after engine restart
Engine restarts (backoff retries within the same login session) cancel
e.ctx, which the push goroutine's lifetime was tied to. The goroutine
died silently but ClientMetrics.push stayed non-nil since only an
explicit stop clears it, so the next UpdatePushFromMgm call saw a
"push already running" state and never restarted it.
Give the Engine its own metricsCtx sourced from ConnectClient.ctx,
which outlives engine restarts, so handleMetricsUpdate stops tying the
push to the wrong-scoped context. Additionally make ClientMetrics.push
an atomic.Pointer that the push goroutine clears via CompareAndSwap on
exit, so the tracked state can never drift from the goroutine's actual
lifetime regardless of which context a future caller passes in.
* [management] Regenerate OpenAPI types with oapi-codegen v2.7.1
types.gen.go was regenerated with a stale local v2.6.0 binary,
causing the CI git-diff check against generate.sh's pinned v2.7.1
to fail.
* Wraps syestem info / posture checks into a goroutine with timeout
e.checks = checks is set before doing the SyncMeta,
so if it fails next time isCheckEquals compares true and bypasses
the update. This is to avoid another repeating the 15 seconds hang.
The checks will be synced on reconnect or posture checks changes
push from mgmt.
* Propagate context to OS calls that can leverage its cancellation / timeout
* Distinguish timeout from cancellation in logs
* Dont log twice
* Block on timeout failure and reapply the exclude_ips
* Refactor for complexity
* [client] Filter link-local and multicast from network addresses
Skip IPv6 link-local and multicast addresses when building the peer
network_addresses list on non-iOS platforms, matching the existing iOS
behavior. A flapping NIC's link-local address otherwise churns the peer
meta on every interface up/down.
* [client] Skip engine restart when default route is unchanged
After the network monitor's debounce window, re-check the default next
hop before triggering a client restart. A flapping NIC that returns to
the same default route no longer forces a restart, avoiding redundant
sync stream reconnects and peer meta churn.
* [client] Exclude own overlay address from reported network addresses
The peer's own WireGuard overlay address (v4 and v6) was reported in
network_addresses. As the interface comes and goes during reconnects it
churned the peer meta on the management server. Drop it in
GetInfoWithChecks, matching the IP regardless of prefix length since the
engine knows the overlay address with the network mask while the
interface reports it as a host address.
* [client] Treat missing default route per protocol in next-hop check
A failed GetNextHop lookup is now treated as an absent route (zero
Nexthop) and compared per protocol, instead of forcing a restart. In a
single-stack network the missing IPv6 default route no longer counts as
a change on every debounce, which previously defeated the unchanged-route
check.
* [client] Make next-hop check injectable for network monitor tests
Move the next-hop comparison behind a NetworkMonitor field set by New(),
so tests can supply a stub instead of hitting the host's real default
route. Fixes the Event/MultiEvent tests hanging after the unchanged-route
check was added.
* Revert "[client] Make next-hop check injectable for network monitor tests"
This reverts commit 88a9d96e8f.
* Revert "[client] Treat missing default route per protocol in next-hop check"
This reverts commit 0fb531e4bc.
* Revert "[client] Skip engine restart when default route is unchanged"
This reverts commit a071b55f35.
* [client] always clean up on Engine.Start failure via defer
The rosenpass init paths (NewManager/Run) returned without calling
e.close(), leaking the WireGuard interface and other partially
initialized state on failure. Per-branch cleanup was easy to miss when
adding new early returns.
Convert Start to a named error return and tear down via a single defer
that calls e.close() whenever err != nil, removing the scattered
per-branch close() calls (including the redundant one in initFirewall).
* [client] make Engine single-use and guard against double Start
Create the run context once in NewEngine instead of in Start. This
keeps e.cancel valid for the engine's whole lifetime, so Stop can
cancel a Start that is blocked waiting on the network while holding
syncMsgMux: Stop now cancels before taking the lock, unblocking that
Start so it can release the mutex.
Reject re-entry into Start: a non-nil wgInterface means a prior Start
already ran (ErrEngineAlreadyStarted), and a cancelled run context
means the engine was stopped (ErrEngineAlreadyStopped). Both checks run
before the cleanup defer so a duplicate call cannot tear down the
running engine's state.
* [client] let engine context unblock WaitStreamConnected
WaitStreamConnected only watched the signal client's own context, which
derives from the parent engineCtx rather than the engine's run context.
A Start blocked here (signal stream not yet up) could therefore not be
released by Engine.Stop, since Stop only cancels the engine's run
context.
Pass a context into WaitStreamConnected and select on it too, and have
the engine pass e.ctx, so Stop cancelling e.ctx unblocks a parked Start.
Update the Client interface, the mock, and callers accordingly.
* [client] fix Start/Stop race by making the run loop own engine shutdown
ConnectClient.Stop stopped the engine directly while the run loop's
backoff cycle could still be starting an engine, so Engine.close raced
Engine.Start (e.g. firewall setup reading wgInterface while close nils
it). embed.Client.Start's rollback only avoided a deadlock by cancelling
before Stop; the race itself remained and was caught by -race.
Make the run loop the sole owner of engine shutdown: derive the run
context in NewConnectClient, and have Stop cancel it and wait for the
loop to exit (skipping the wait when the loop never ran) instead of
calling engine.Stop. The loop now always stops the engine on its way
out, dropping the unsynchronised wgInterface check it used to guard that
call. Self-calls from within the loop use runCancel to avoid waiting on
themselves.
embed keeps a defensive pre-Stop cancel(); the daemon's cleanupConnection
gets a TODO to adopt Stop() rather than stopping the engine in parallel.
* [client] init context state in engine tests
Engine tests built the engine context with context.WithCancel(
context.Background()), omitting CtxInitState. Now that the run context
is created in the constructor, the wgIfaceMonitor goroutine can reach
triggerClientRestart during teardown, which calls CtxGetState and
panics on the missing state. Real entry points (up, embed, service)
always CtxInitState; only the tests skipped it.
* [client] interrupt connect backoff on context cancel
The run loop retried with a raw ExponentialBackOff, so a backoff sleep
ignored context cancellation. Now that ConnectClient.Stop waits for the
run loop to exit, a cancel landing during a sleep would block Stop for
the full interval (up to MaxInterval). Wrap the backoff with the run
context so Retry returns promptly on cancel; the retry budget itself
(MaxElapsedTime) is unchanged.
* [client] bound WaitStreamConnected in signal client tests
The tests waited on WaitStreamConnected with context.Background() and the
client's own context was also Background, so a stream that never connects
would hang until the suite timeout. Pass a 5s timeout context and assert
StreamConnected afterwards so the tests fail fast with a clear reason.
* [client] fix WaitStreamConnected stale-channel race
The StreamConnected check and the wait-channel creation took the mutex
separately, so notifyStreamConnected could set the status and close/clear
connectedCh in between: the waiter then created a fresh channel nobody
would ever close and blocked forever. Also, the status read was unlocked
while notify wrote it under the mutex (a data race). Do the check and the
channel fetch in one locked section; drop the now-unused
getStreamStatusChan helper. Pre-existing bug, not introduced by this branch.
* [client] abort Start if context cancelled while waiting for signal stream
receiveSignalEvents blocks in WaitStreamConnected until the signal stream
connects or the context is cancelled. If Stop cancelled e.ctx while Start
was parked there, Start kept going: it started the remaining subsystems on
a cancelled context and marked a shutting-down engine as started. Return
the context error from receiveSignalEvents and propagate it from Start, so
the deferred cleanup runs and the cancellation reaches the caller.
* [client] clean up all started components on Start failure
Start's failure defer only called close(), which covers the wg interface,
firewall, rosenpass and port forwarding but leaves connMgr, srWatcher,
route/DNS/flow/state managers and the monitor goroutines running. A late
failure (e.g. the context-cancelled check after the signal stream) thus
leaked them.
Extract Stop's locked teardown into stopLocked (caller holds syncMsgMux,
does not wait on shutdownWg) and call it from both Stop and Start's defer.
The defer also cancels the run context first so goroutines started before
the failure unwind. Teardown order is unchanged.
* [client] Preserve posture checks on config-only sync updates
When management sends a MessageTypeControlConfig update (e.g. relay token
rotation), the SyncResponse carries no NetworkMap and no Checks. Moving the
updateChecksIfNew call after the nm == nil guard ensures posture checks are
only updated when a full network map is present, preventing relay token
rotation from silently clearing the previously applied posture check state.
* [client] Clarify posture check update logic with explicit comment
* [client] Extract NetBird config and sync persistence into helpers
Move the NetbirdConfig handling block out of handleSync into
updateNetbirdConfig and the sync response persistence into
persistSyncResponse, mirroring updateChecksIfNew. This flattens
handleSync and makes the individual update steps unit-testable.
* Adds heuristic to detect an edge case on Linux where a system has configured logrotate as a separate service to rotate log files which would mangle our client log files. If we detect logrotate being configured for netbird, we disable our rotation.
* Adds new env var to disable log rotation: NB_LOG_DISABLE_ROTATION
* Adds compressed and plain logrotate files to debug bundle.
* Replaces lumberjack with timberjack (maintained fork with bug fixes and extra features).
* Clarifies which daemon version is running in the bundle stats.
* Change logging for client service status to console
* Persist sync response via pluggable store (disk on iOS)
The latest Management sync response (which carries the network map) was
kept in memory for debug bundle generation. On memory-constrained
platforms like iOS the network map can be large enough to matter.
Introduce a syncstore package with a Store interface and two backends:
a memory backend (the previous behavior) and a disk backend that
serializes the response to a file in the state directory. The backend
is selected per-platform at build time: disk on iOS, memory elsewhere.
The disk store clears any leftover file on construction so a fresh
store never reads stale data from an earlier run (e.g. another
profile's network map).
In the engine, drop the separate persistSyncResponse bool: the store is
only instantiated while persistence is enabled, and its presence is
what marks persistence as active. The store is also cleared on engine
close so the file does not linger on disk.
* syncstore: silence nilnil linter on "nothing stored" returns
Get returns (nil, nil) to signal that nothing is stored, which is part
of the Store contract and preserves the original behaviour. Annotate
both backends with //nolint:nilnil so golangci-lint does not flag it.
* syncstore: hold syncRespMux for the whole store Set/Get
Both handleSync and GetLatestSyncResponse snapshotted e.syncStore under
the read lock and then released it before calling Set/Get. That allowed
SetSyncResponsePersistence(false) or engine close to clear the store
mid-call. In particular a concurrent Clear()+nil followed by a late
Set could re-create the file that was just removed, defeating the
leak/lingering protection.
Hold syncRespMux for the duration of the store operation in both spots
so the store cannot be cleared while a Set/Get is in flight.
* syncstore: avoid StateDir "." when state path is empty
On mobile the state path may be empty (the engine tolerates a missing
state file). filepath.Dir("") returns ".", which would make a
disk-backed syncstore write into the working directory instead of
letting NewDiskStore fall back to os.TempDir().
Only set engineConfig.StateDir when path is non-empty.
* [relay] evict foreign client cache on disconnect
When a foreign relay's TCP connection drops, the manager's
onServerDisconnected handler only triggered reconnect logic for the
home server; the disconnected foreign entry stayed in the relayClients
cache. Subsequent OpenConn calls reused the closed client until the
60-second cleanup tick evicted it, breaking peer connectivity through
that relay for up to a minute.
Evict the foreign entry from the cache on disconnect so the next
OpenConn dials a fresh client.
Also:
- Make the reconnect backoff cap configurable via WithMaxBackoffInterval
ManagerOption; the previous hard-coded 60s constant forced
TestAutoReconnect to sleep ~61s. Test now polls Ready() and finishes
in ~2s.
- Add NB_HOME_RELAY_SERVERS env var that overrides the relay URL list
received from management, so a peer can be pinned to a specific home
relay (used by the netbird-conn-lab Edge 4 reproducer).
* [client] treat empty NB_HOME_RELAY_SERVERS as unset
Returning (urls=[], ok=true) when the env var contained only separators or
whitespace caused callers to wipe the mgmt-provided relay list, leaving the
peer with no relays. Treat a parsed-empty result the same as an unset env.
* [client] Suppress ICE signaling and periodic offers in force-relay mode
When NB_FORCE_RELAY is enabled, skip WorkerICE creation entirely,
suppress ICE credentials in offer/answer messages, disable the
periodic ICE candidate monitor, and fix isConnectedOnAllWay to
only check relay status so the guard stops sending unnecessary offers.
* [client] Dynamically suppress ICE based on remote peer's offer credentials
Track whether the remote peer includes ICE credentials in its
offers/answers. When remote stops sending ICE credentials, skip
ICE listener dispatch, suppress ICE credentials in responses, and
exclude ICE from the guard connectivity check. When remote resumes
sending ICE credentials, re-enable all ICE behavior.
* [client] Fix nil SessionID panic and force ICE teardown on relay-only transition
Fix nil pointer dereference in signalOfferAnswer when SessionID is nil
(relay-only offers). Close stale ICE agent immediately when remote peer
stops sending ICE credentials to avoid traffic black-hole during the
ICE disconnect timeout.
* [client] Add relay-only fallback check when ICE is unavailable
Ensure the relay connection is supported with the peer when ICE is disabled to prevent connectivity issues.
* [client] Add tri-state connection status to guard for smarter ICE retry (#5828)
* [client] Add tri-state connection status to guard for smarter ICE retry
Refactor isConnectedOnAllWay to return a ConnStatus enum (Connected,
Disconnected, PartiallyConnected) instead of a boolean. When relay is
up but ICE is not (PartiallyConnected), limit ICE offers to 3 retries
with exponential backoff then fall back to hourly attempts, reducing
unnecessary signaling traffic. Fully disconnected peers continue to
retry aggressively. External events (relay/ICE disconnect, signal/relay
reconnect) reset retry state to give ICE a fresh chance.
* [client] Clarify guard ICE retry state and trace log trigger
Split iceRetryState.attempt into shouldRetry (pure predicate) and
enterHourlyMode (explicit state transition) so the caller in
reconnectLoopWithRetry reads top-to-bottom. Restore the original
trace-log behavior in isConnectedOnAllWay so it only logs on full
disconnection, not on the new PartiallyConnected state.
* [client] Extract pure evalConnStatus and add unit tests
Split isConnectedOnAllWay into a thin method that snapshots state and
a pure evalConnStatus helper that takes a connStatusInputs struct, so
the tri-state decision logic can be exercised without constructing
full Worker or Handshaker objects. Add table-driven tests covering
force-relay, ICE-unavailable and fully-available code paths, plus
unit tests for iceRetryState budget/hourly transitions and reset.
* [client] Improve grammar in logs and refactor ICE credential checks
- Add GetSelectedClientRoutes() to the route manager that filters through FilterSelectedExitNodes, returning only active routes instead of all management routes
- Use GetSelectedClientRoutes() in the DNS route checker so deselected exit nodes' 0.0.0.0/0 no longer matches upstream DNS IPs — this prevented the resolver from switching
away from the utun-bound socket after exit node deselection
- Initialize iOS DNS server with host DNS fallback addresses (1.1.1.1:53, 1.0.0.1:53) and a permanent root zone handler, matching Android's behavior — without this, unmatched
DNS queries arriving via the 0.0.0.0/0 tunnel route had no handler and were silently dropped
- DNS resolution broke after deselecting an exit node because the route checker used all client routes (including deselected ones) to decide how to forward upstream DNS
queries
- Added GetSelectedClientRoutes() to the route manager that filters out deselected exit nodes, and switched the DNS route checker to use it
- Confirmed fix via device testing: after deselecting exit node, DNS queries now correctly use a regular network socket instead of binding to the utun interface