From e18ee52a4fb52a47ff44ccde9f1306b40d1037a4 Mon Sep 17 00:00:00 2001 From: andristum <47616367+andristum@users.noreply.github.com> Date: Tue, 22 Oct 2019 07:43:16 +0200 Subject: [PATCH] Fix leftover emotes. --- client.lua | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/client.lua b/client.lua index acd3317..0b2d612 100644 --- a/client.lua +++ b/client.lua @@ -458,9 +458,8 @@ DP.Emotes = { { EmoteLoop = true, }}, - ["metal"] = {"anim@mp_player_intincarrockstd@ps@", "enter", "idle_a", "Metal", AnimationOptions = -- CHANGE ME + ["metal"] = {"anim@mp_player_intincarrockstd@ps@", "idle_a", "Metal", AnimationOptions = -- CHANGE ME { - StartEnableMovement = true, EmoteLoop = true, EmoteMoving = true, }}, @@ -1048,14 +1047,6 @@ DP.Emotes = { { EmoteLoop = true, }}, - ["k9bark"] = {"creatures@rottweiler@amb@world_dog_barking@idle_a", "idle_a", "zk9bark", AnimationOptions = - { - EmoteLoop = true, - }}, - ["k9barksit"] = {"misschop_vehicle@back_of_van", "chop_bark", "zk9barksit", AnimationOptions = - { - EmoteLoop = true, - }}, ["keyfob"] = {"anim@mp_player_intmenu@key_fob@", "fob_click", "Key Fob", AnimationOptions = { EmoteLoop = false,