mirror of
https://github.com/a-sync/game-server-watcher.git
synced 2026-07-22 05:41:43 -04:00
upd. fly.toml to v2
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59
fly.toml
59
fly.toml
@@ -1,46 +1,31 @@
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app = "game-server-watcher"
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kill_signal = "SIGINT"
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kill_timeout = 5
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processes = []
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primary_region = "ams"
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[env]
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DBG=0
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REFRESH_TIME_MINUTES=2
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DATA_PATH="/data/"
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PRIMARY_REGION = "ams"
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DBG = "0"
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DATA_PATH = "/data/"
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REFRESH_TIME_MINUTES = "2"
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[mounts]
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source="gsw_data"
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destination="/data"
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source = "gsw_data"
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destination = "/data"
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[experimental]
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auto_rollback = true
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allowed_public_ports = []
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# cmd = ["node", "--max-old-space-size=180", "server.js"]
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[[services]]
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http_checks = []
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[http_service]
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internal_port = 8080
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processes = ["app"]
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protocol = "tcp"
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script_checks = []
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force_https = true
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auto_stop_machines = true
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auto_start_machines = true
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min_machines_running = 0
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[services.concurrency]
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hard_limit = 25
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soft_limit = 20
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type = "connections"
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[http_service.concurrency]
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type = "requests"
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soft_limit = 50
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hard_limit = 60
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[[services.ports]]
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force_https = true
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handlers = ["http"]
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port = 80
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[[services.ports]]
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handlers = ["tls", "http"]
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port = 443
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[[services.tcp_checks]]
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grace_period = "1s"
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interval = "15s"
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restart_limit = 0
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timeout = "2s"
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[[http_service.checks]]
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grace_period = "10s"
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interval = "30s"
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method = "GET"
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timeout = "5s"
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path = "/"
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