mirror of
https://github.com/a-sync/game-server-watcher.git
synced 2026-07-25 07:02:31 -04:00
hotfix: for some servers not returning map (eg. teamspeak)
thx @soulkobk !
This commit is contained in:
49
README.md
49
README.md
@@ -39,25 +39,52 @@ More detailed customization options and additional features will be added as req
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# Self host on cloudno.de
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You can fork (copy) this repo on github, and automatically deploy your configuration or other changes as a cloud service.
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## Part 1: create and setup github repo
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//TODO: fork this repo
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## Part 2: create and setup [cloudno.de](https://cloudno./de) repo
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//TODO: create app, make sure to set the latest node.js version and leave server.js as entry point; copy https git URL from app and add your username and your token from your profile as authentication to the URL `https://yourlogin:token@cloudno.de/...`; set `DATA_PATH=/mnt/` in cloud app env
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## Part 1: create and setup [cloudno.de](https://cloudno./de) repo
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1. register account
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1. create app: https://cloudno.de/myapps?new
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//TODO: create app, make sure to set the latest node.js version and leave server.js as entry point;
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1. provision app
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1. copy https git URL from app
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1. go to profile copy your token
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1. add username and as authentication to the URL like `https://username:secrettoken@git.cloudno.de/git/username/xyz`; save it for later (github)
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1. go to application --> manage --> environment
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1. set `DATA_PATH=/mnt/` in cloud app env
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//go to https://cloudno.de/account --> API tokens
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// on github: goto settings --> secrets --> actions and setup `CLOUDNODE_REPO_URL` secret with the full URL
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## Part 3 (optional): create and invite discord bot and get token
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//TODO: [create discord bot](https://discord.com/developers/applications); invite to server(guild) with permissions: view channels, send messages, message history, embed stuff, create bot auth token and setup `DISCORD_BOT_TOKEN` in cloud app env; find and copy then setup channel ids in config
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## Part 2 (optional): create and invite discord bot and get token
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//TODO: [create discord bot](https://discord.com/developers/applications);
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1. create app
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1. create bot
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1. under the bots name you should seee a token or an option to reset token
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1. check message content intent
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1. oauth2 --> url generator --> check bot as scopes; create bot invite link with permissions: view channels, send messages, message history, embed links, add reaction (85056),
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1. invite bot to servers(guilds)
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1. create bot auth token, copy it
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1. setup `DISCORD_BOT_TOKEN` in cloud app env
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1. //CONFIG: find and copy then setup channel ids in config
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## Part 4 (optional): create telegram bot and get token
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## Part 3 (optional): create telegram bot and get token
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//TODO: get token from [botfather](https://t.me/botfather) and setup as `TELEGRAM_BOT_TOKEN` in cloud app env; get chat id from [getidsbot](https://t.me/getidsbot) and setup chat ids in config
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## Part 5 (optional): create steam web api key
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## Part 4 (optional): create steam web api key
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//TODO: [request](https://steamcommunity.com/dev/apikey) a web api key and setup as `STEAM_WEB_API_KEY` in cloud app env; set appId fields in config
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## Part 5: create and setup github repo
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//TODO: fork this repo
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1. hit fork button
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1. repo settings page --> actions --> general: allow all actions (if no confirmation comes up, disable then re-enable all actions)
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## Part 6: create `cloud` branch, configure and deploy the service
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//TODO: create a custom.config.json file, and setup `GSW_CONFIG` in cloud app env to point to it
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//create a branch named cloud, commit your changes and push your commits to github; github actions will push your files to cloudno.de and restart the app `git branch cloud && git add . && git commit -m :shipit: && git push origin cloud`
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1. switch to the `cloud` branch of your fork; (`git checkout -b cloud`)
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1. create a new config file (and setup `GSW_CONFIG` in cloud app env to point to it) or edit config/default.config.json and save it
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1. commit and push your changes (`git add . && git commit -m :shipit: && git push origin cloud`)
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You can also just use the github web editor to make changes to the default config file, just make sure to switch to the `cloud` branch to have it automatically deployed.
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Commiting your changes and pushing your commits to github will trigger github actions to push your files to cloudno.de and restart the app
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# Manage
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A few web endpoints are available to clear out service data.
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4
dist/game-server.js
vendored
4
dist/game-server.js
vendored
@@ -69,7 +69,7 @@ class GameServer {
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connect: res.connect,
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name: res.name,
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game: game,
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map: res.map,
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map: res.map || '',
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playersNum: res.numplayers || res.players.length,
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playersMax: res.maxplayers,
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players
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@@ -248,7 +248,7 @@ class ServerHistory {
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// 'chm='+e('d,ffffff,0,-1,3|d,ffffff,1,-1,3'), // value markers
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'chdl=' + e('AVG|MAX'),
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'chdlp=t',
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'chdls=' + e('ffffff,10'),
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'chdls=' + e('ffffff,8'),
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'chxt=' + e('x,y'),
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'chxs=' + e('0,ffffff,12|1,ffffff,15'),
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'chds=a',
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@@ -99,7 +99,7 @@ export class GameServer {
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connect: res.connect,
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name: res.name,
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game: game,
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map: res.map,
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map: res.map || '',
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playersNum: res.numplayers || res.players.length,
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playersMax: res.maxplayers,
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players
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