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219 lines
12 KiB
Markdown
219 lines
12 KiB
Markdown
# <img src="https://github.com/a-sync/game-server-watcher/assets/14183614/66a8ffa8-c547-4f9c-b312-4c855da80c20" width="40" align="left"> Game Server Watcher
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A simple discord/telegram/slack bot that can be hosted on a free service to monitor your game servers and players in style. 😎
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# About the Project
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The main goals of this repo:
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1. create a (simple, but capable) service/bot to monitor game servers
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1. get gamedig & steam api server info (_eg.: server name, map, players, etc._)
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1. relay real time server information to various channels via APIs (_eg.: discord, telegram, slack etc._)
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1. should be able to host on a free service (_target atm. is fly.io (node.js 18)_)
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1. graciously add more features based on community feedback via [discord <img src="https://cdn.discordapp.com/icons/935911764023996527/1b791c9533f24a6bc23dbf5b2c134436.png?size=20" width="20" align="absmiddle" title="ACME Corp." alt="">](https://discord.gg/4tsbftsGJz) and [github :octocat:](https://github.com/a-sync/game-server-watcher/discussions/new?category=ideas-requests)
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# Screenshots
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<img src="https://user-images.githubusercontent.com/14183614/162092529-e1645b44-2650-4893-8123-7ba187b1f51c.png" height="520"> <img src="https://user-images.githubusercontent.com/14183614/162092488-f28bd60c-88bf-4b1e-a31e-d7dca51d8c28.png" height="520"> <img src="https://github.com/a-sync/game-server-watcher/assets/14183614/0461ad76-bb13-468c-a7b3-437d6a3cea63" height="520"> <img src="https://github.com/a-sync/game-server-watcher/assets/14183614/ee0ef0de-83bc-42ae-8f64-62f481f6ba8f" height="520">
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# Project Status
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The code itself is stable and continuously tested/deployed from the master branch.
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The project is in a very early stage. More detailed customization options and features will be added as requested.
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### Possible features and configuration options to add in the future
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* ~~optional player list~~
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* customizable fields (time, name, ping, score)
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* configurable field & order to sort by
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* max length for player names & nr of players
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* ~~optional graph chart~~
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* custom embed fields for discord/slack
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* ~~configurable time zone offset for graph x-axis~~
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* refresh on reaction
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* watched players (notify when a watched player enters/leaves the server)
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* detect when the server goes offline, notify when player number crosses a threshold
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* bot commands (reinit message, cleanup, start/stop, post server status, configure)
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* more integrations: ~~telegram~~, ~~slack~~, ms teams, twillio (email, sms)
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* ~~web ui to manage & configure the servers and bots~~
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* put custom information in the channel name or bot status (online status indicator, number of players, map)
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* github action workflows to deploy to other cloud providers (aws, linode, atlantic, vultr, pikapods, okteto, ibm cloud etc.)
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* SQL, JSON or object store database support (postgres, redis etc.)
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* run as stateless serverless function (aws lambda, azure function, heroku, vercel, fly.io machines etc.)
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* ~~pterodactyl egg release~~
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# Getting Started
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These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See [deployment](#deployment) for notes on how to deploy the project on a live system.
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## Requirements
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[node.js](https://nodejs.org/) _(version 16.9.0 or later)_
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## Getting the source
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This project is [hosted on github](https://github.com/a-sync/game-server-watcher). You can clone this project directly using this command:
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```
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git clone git@github.com:a-sync/game-server-watcher.git
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```
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The latest source can also be downloaded as a [zip archive](https://github.com/a-sync/game-server-watcher/archive/refs/heads/master.zip).
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## Installation
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Use npm or yarn to install/update all the dependencies:
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```
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npm i
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```
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Build the artifacts from source:
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```
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npm run build
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```
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## Usage
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Start the built artifacts:
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```
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npm start
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```
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Build, start and auto restart on source changes:
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```
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npm run dev
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```
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## Settings
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The behaviour of the watcher service can be configured via environmental variables (env vars).
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`.env` ([dotenv](https://www.npmjs.com/package/dotenv)) file is also supported, to look at the available values and defaults check the [.env.example](./.env.example) file.
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To get started, you can simply rename the `.env.example` file to `.env`.
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Refer to the wiki on how to acquire tokens for:
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* [steam](https://github.com/a-sync/game-server-watcher/wiki/Steam-Web-API-key)
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* [discord](https://github.com/a-sync/game-server-watcher/wiki/Discord-bot-token)
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* [telegram](https://github.com/a-sync/game-server-watcher/wiki/Telegram-bot-token)
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* [slack](https://github.com/a-sync/game-server-watcher/wiki/Slack-bot-token)
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## Managing the service
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**GSW Control Panel** is a web based UI that let's you configure and control the Game Server Watcher instance.
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The web app is served at `http://localhost:8080` by default.
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_Make sure to configure the `SECRET` env var!_
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### Configuration
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Updates the configuration file and restarts the service.
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### Flush data
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#### Flush game servers data
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Removes population history data. (configured by _Graph history time span_ server option)
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#### Flush discord data
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If the original message created by the bot gets deleted, you might need to flush the bot data to reinitialize the message.
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_The bot has no cleanup functionality, leftover messages must be removed manually._
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#### Flush telegram data
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If the original message created by the bot gets deleted, you need to flush the bot data to reinitialize the message.
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_The bot has no cleanup functionality, leftover messages must be removed manually._
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#### Flush slack data
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If the original message created by the bot gets deleted, you need to flush the bot data to reinitialize the message.
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_The bot has no cleanup functionality, leftover messages must be removed manually._
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# Deployment
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Check the wiki page for detailed instructions on [how to setup a self deploying free cloud instance at fly.io](https://github.com/a-sync/game-server-watcher/wiki/Free-hosting-via-fly.io).
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The latest Pterodactyl egg can always be found here: [🥚](https://raw.githubusercontent.com/a-sync/game-server-watcher/master/egg.json)
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<p align="center">
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<!--<a href="https://app.koyeb.com/deploy?type=git&repository=github.com/a-sync/game-server-watcher&branch=master&name=gsw"><img src="https://www.koyeb.com/static/images/deploy/button.svg" height="32" alt="Deploy to Koyeb"></a>//TODO: support ephemeral storage-->
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<!--<a href="https://heroku.com/deploy?template=https%3A%2F%2Fgithub.com%2Fa-sync%2Fgame-server-watcher"><img src="https://www.herokucdn.com/deploy/button.svg" height="32" alt="Deploy to Heroku"></a>//TODO: support ephemeral storage-->
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<a href="https://portal.azure.com/#create/Microsoft.Template/uri/https%3A%2F%2Fraw.githubusercontent.com%2Fa-sync%2Fgame-server-watcher%2Fmaster%2Fazuredeploy.json"><img src="https://aka.ms/deploytoazurebutton" height="32" alt="Deploy to Azure"></a>
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<a href="https://deploy.cloud.run?git_repo=https%3A%2F%2Fgithub.com%2Fa-sync%2Fgame-server-watcher"><img src="https://deploy.cloud.run/button.svg" height="32" alt="Run on Google Cloud"></a>
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<a href="https://cloud.digitalocean.com/apps/new?repo=https%3A%2F%2Fgithub.com%2Fa-sync%2Fgame-server-watcher%2Ftree%2Fmaster"><img src="https://www.deploytodo.com/do-btn-blue.svg" height="32" alt="Deploy to DigitalOcean"></a>
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<!--<a href="https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2Fa-sync%2Fgame-server-watcher&env=SECRET"><img src="https://vercel.com/button" height="32" alt="Deploy with Vercel"></a>//TODO: support runnig as serverless function-->
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<!--<a href="https://stackblitz.com/fork/github/a-sync/game-server-watcher"><img src="https://developer.stackblitz.com/img/open_in_stackblitz.svg" height="32" alt="Open in StackBlitz"></a>-->
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</p>
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## Hosting via Docker Compose
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Make sure to configure the environment variables in [docker-compose.yml](./docker-compose.yml#L13).
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```
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docker-compose up
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```
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## Hosting via NodeJS runtime
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Make sure all the [requirements](#requirements) are met!
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### Build artifacts
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```
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npm i
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npm run build
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```
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### Minimum required files on host
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Copy the `./package.json` file and the `./public/` and `./dist/` folders and their contents to your deployment folder.
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### Install production dependencies on host
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Navigate to the deployment folder and execute the following command:
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```
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npm i --only=prod
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```
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_If you can not install dependencies on the host, do a local install and copy the `./node_modules/` folder to the host._
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### Service configuration
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Create environmental variables to enable the required features and to customize the service.
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1. Make sure the service can write to the data storage path. (configured by `DATA_PATH` env var, default: `./data/`)
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2. Make sure you create a unique admin secret. (configured by `SECRET` env var, default: `secret`)
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### Running
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Run the program from the deployment folder:
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```
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node ./dist/server.js
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```
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# How to Get Help
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* Check the [wiki](https://github.com/a-sync/game-server-watcher/wiki)
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* Ask a [question](https://github.com/a-sync/game-server-watcher/discussions/new?category=q-a)
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* Join the support / test [discord](https://discord.gg/4tsbftsGJz)
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# Further Reading
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* [gamedig supported games list](https://github.com/gamedig/node-gamedig/blob/master/GAMES_LIST.md)
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* [steamDB](https://steamdb.info/apps/)
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* [steam web API documentation](https://steamapi.xpaw.me/#IGameServersService/GetServerList)
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* [discord API v10 documentation](https://discord.js.org/#/docs/discord.js/14.7.1/class/EmbedBuilder)
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* [telegram API documentation](https://core.telegram.org/bots/api#editmessagetext)
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* [slack API documentation](https://api.slack.com/apis)
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* [block kit reference](https://api.slack.com/reference/block-kit#reference)
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* [json-editor documentation](https://github.com/json-editor/json-editor#json-schema-support)
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* [json-editor demos](https://pmk65.github.io/jedemov2/dist/demo.html)
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* [bootstrap 4 reference](https://www.w3schools.com/bootstrap4/bootstrap_ref_all_classes.asp)
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* [mustache documentation](https://github.com/janl/mustache.js#templates)
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* [pterodactyl documentation](https://pterodactyl.io/community/config/eggs/creating_a_custom_egg.html)
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* [community docu fork](https://quintenqvd0.github.io/pterodactyl-documentation/docs/community/creating_eggs/creating_a_custom_egg)
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# Contributing
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Public contributions are welcome!
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You can create a [new issue](https://github.com/a-sync/game-server-watcher/issues/new) for bugs, or feel free to open a [pull request](https://github.com/a-sync/game-server-watcher/pulls) for any and all your changes or work-in-progress features.
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# License
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This project is licensed under the AGPL License - see [LICENSE](./LICENSE) file for details.
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# Authors
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Check the list of [contributors](https://github.com/a-sync/game-server-watcher/contributors) who participated in this project.
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# Acknowledgments
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This project was inspired by (the sudden disappearance of) "_Game Status#5371_" bot and its creator [Ramzi Saheb](https://github.com/Ramzi-Sah) on discord.
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IP regex stolen from the [ip-regex](https://github.com/sindresorhus/ip-regex) package source.
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GSW icon stolen from _Marvel’s Voices: Indigenous Voices #1_ "_The Watcher_" by [Jeffrey Veregge](https://www.jeffreyveregge.com).
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Backgrounds stolen from [purple nebulas](https://opengameart.org/content/seamless-space-backgrounds) by [Screaming Brain Studios](https://screamingbrainstudios.com) and [imgur](https://imgur.com).
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All other libraries and dependencies are listed in the _package.json file (dependencies/devDependencies section)_ and the _index.html file (head section)_.
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## Similar projects
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* https://github.com/soulkobk/DiscordBot_GameStatus
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* https://github.com/Douile/discord-gamestatus
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* https://github.com/Ramzi-Sah/game-status-discordbot
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* https://github.com/Ramzi-Sah/game-status-discordbot-selfhosted
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* https://github.com/msniveau/discord-statusbot
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* https://github.com/kevinkjt2000/bowser
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* https://github.com/negrifelipe/ServerStatusBot
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* https://gitlab.com/lxndr/gswatcher
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* https://github.com/Unity-Technologies/qstat
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* https://github.com/GiyoMoon/steam-server-query
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* https://github.com/Fabricio-191/valve-server-query
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* https://github.com/sbuggay/srcds-info-proxy
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* https://github.com/DiscordGSM/DiscordGSM
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* https://github.com/EndBug/game-tracker
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* https://github.com/fasko-web/discord-gameserver-bots
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* https://github.com/FlorianSW/discord-player-count-bot
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