Commit Graph

597 Commits

Author SHA1 Message Date
TayMcKenzieSA
e0ced7a4e4 ⚙️ Added More Exit Emotes ⚙️
sitchair
2023-01-15 06:04:57 +13:00
TayMcKenzieSA
93769c7ffb 🙏Updated Credits 🙏 2023-01-15 05:39:43 +13:00
Mads
63d58cc8e8 😎 Feat: Add Exit Emotes (#101) 😎
* Feat: Add Exit Emotes

This would add the option to add "exit emotes" for any emote.

The point of adding this would be to allow for more "smooth" or "dynamic" animations to be set up, hopefully improving the "natural flow" when using emotes. Further down the line entry emotes could also be added to build on top of this.

This PR only includes getting up (getup) as an example on how it could be used, more emotes could be added as time goes by.

I don't think I've seen any other menu with this, so it certainly should be a step ahead of other menus.

Here is a video showing it in action: https://youtu.be/uEWAz-xgHlg (sorry for the "low" fps, my pc suddenly decided to not cooperate)

* Made Requested Changes

Add checks to confirm that both the exit type and emote exists. ExitEmoteType also defaults to "Emotes" if not specified.

ExitEmote config have been changed to match the style of other configs. It is now split up into ExitEmote and ExitEmoteType.

Added new array in the RP table called "Exits" to allow adding exit emotes without having them appear in the menu, they are still available trough commands.
2023-01-15 05:25:00 +13:00
P1rz5v1l
1aea3c70ab Improve Spanish Translations (#103)
Improved Spanish Translation
2023-01-15 05:10:03 +13:00
TayMcKenzieSA
63941b9ae3 🐶Added Call Dog Emotes Pt 2🐶 2023-01-15 05:04:18 +13:00
TayMcKenzieSA
42cd58a005 🐶Added Call Dog Emotes 🐶
* calldogl
* calldogr
2023-01-15 04:41:11 +13:00
TayMcKenzieNZ
26d2fbf926 ⚙️ Fixed /emotemenu chat suggestion ⚙️ 2023-01-15 03:08:08 +13:00
copofiscool
879735ed5a ⚙️ Ability to Toggle Favorite Emote ⚙️ (#102)
* Prop Fix

* Toggle Favorite Emote

* Modify Emote.lua
2023-01-15 02:50:04 +13:00
TayMcKenzieNZ
be0197f274 Added Persian Translation 🇮🇷 2023-01-13 21:56:03 +13:00
TayMcKenzieSA
041451f848 Added Persian Translations
Thanks tto Kimiyakian on Discord 🙏
2023-01-13 21:21:15 +13:00
Valentin Limagne
4bc9e04aae Add New Anims With Props From Drugs Wars (#100)
* Add new emote with props from last dlc

Requires gamebuild 2802

* fix rebase
2023-01-13 06:25:10 +13:00
TayMcKenzieSA
897c16de1f Update AnimationList.lua 2023-01-11 00:39:15 +13:00
TayMcKenzieSA
81c6f46cdf ⚙️Fixed Emote Name Typo⚙️ 2023-01-11 00:34:05 +13:00
TayMcKenzieSA
434b27488c 👮Added 7 Patrol Emotes 👮 2023-01-11 00:27:59 +13:00
Mads
45b9259ff8 🚶‍♂️Add 11 New Walking Styles (#99) 🚶‍♂️
HUGE thanks to @MadsLeander 

Notes/descriptions of the walking styles:

Bigfoot (move_characters@orleans@core@) - Head hanging slightly forwards, somewhat hurting in left fot, wide with arms as if he's large, walking slow, runs crazy and fast (Used by this character in storymode: https://gta.fandom.com/wiki/Sasquatch_Roleplayer)

Coward (move_m@coward) - Hunched forward when standing still, other wise not diffrent from the default male walk.

Dave (move_characters@dave_n) - Shoulders are higher then normal walk, standing wide when still, left foot hurting when running/jogging (sprint is the default one) (Used by Dave Norton in storymode)

    Femme2 (move_m@femme@) - Shoulders are "swinging", left leg is leaned on when standing still, generally can be best described as a feminine walk for male peds, run and sprint are like the default one (This is one of the avalible walks in GTA Online)

Jimmy (move_characters@jimmy) - Similar to nervous/slow (they are all from the same character afterall), but with out the nervous or slow part (walks normal speed and not tripping with legs when standing still) (Used by Jimmy, the son of Michael in storymode)

Patricia (move_characters@patricia) - Swinging with hips, straight/stiff back, run/sprint is similar to the default female one (Used by Patricia Madrazo in storymode)

Ron (move_characters@ron) - Entire body posture slightly hanging to the left, runs like an idiot, sprint is normal. (Used by Ronald "Ron" Jakowski in storymode)

Swagger2 (move_m@swagger@b) - Confident and somewhat slow walking, moving slightly to the right every so often, run an sprint is normal.

Gangster6 (move_f@gangster@ng) - Slight diffrent in walking speed, posture is noticible diffrent, arms are more straight when standing still.

Veryslow (move_m@leaf_blower) - Head looking down, walking very slowly, running with right arm as if he had a leaf blower, sprint is normal.

Flee5 (move_m@flee@c) - Similar to Flee4, but multiple diffrences like how many times he turns his head to look behind etc.
2023-01-11 00:21:21 +13:00
TayMcKenzieNZ
579afd4c17 ⚙️ Fixed More Typos In Credits Menu⚙️ 2023-01-10 21:15:39 +13:00
TayMcKenzieNZ
5b5e34043d ⚙️ Fixed A Typo With Credits ⚙️
Thanks EnchantedBrownie for the custom animations 🍪
2023-01-10 21:13:50 +13:00
Mads
e8ce27ee28 fix: rename duplicate key entry (#98)
"laysexy" is a duplicate entry as it's used by both "laying_sexy_clip" by Struggleville as well as "amnilka_femalehome_photopose_004" by Amnilka. Renaming Struggleville's emote should fix issue.
2023-01-10 18:17:10 +13:00
TayMcKenzieSA
f15f425ca3 🍰Added More Cake Prop Emotes 🍰
Huge thank you to BzZzi! 🫶
2023-01-09 17:50:55 +13:00
TayMcKenzieSA
854ec5b04b 🎂 Added Birthday Cake 🎂
Thanks to BzZzi
2023-01-09 13:03:02 +13:00
iSentrie
06f36bcdd3 version and manifest got lost 2023-01-07 13:03:01 +01:00
AvaN0x
fdb9d4e513 Update Ragdoll.lua (PR #96)
1. we don't need to loop ped id, it's not going to change while in ragdoll anyway
2. correct IsPedOnFoot check, before changing declarations (wont ragdoll if exiting a vehicle, etc)
3. Wait has to be 0 to prevent sync issues as much as possible
4. supposed to be 3 booleans at the end instead of integers
5. function info is never used
6. RegisterCommand requires 3 arguments

Co-authored-by: iSentrie <xvender7@gmail.com>
2023-01-07 10:23:14 +01:00
AvaN0x
cc808269f9 Revert "⚙️ Fix Ragdoll ⚙️"
This reverts commit aa6c40914e.
2023-01-07 10:13:04 +01:00
TayMcKenzieSA
d2f700e50b 🍽️ Added Dinner Emote 🍽️ 2023-01-07 05:20:38 +13:00
TayMcKenzieSA
d062eb8a16 ⚙️Update Animations - 1.0.9⚙️ 2023-01-07 05:07:54 +13:00
TayMcKenzieSA
ff0b4e3cd1 ⚙️Update Version - 1.0.9⚙️ 2023-01-07 05:06:08 +13:00
TayMcKenzieSA
4aef51ad9b 🙏Updated Credits Menu 🙏 2023-01-07 04:55:10 +13:00
TayMcKenzieSA
6b8840b4a4 Merge branch 'master' of https://github.com/TayMcKenzieNZ/rpemotes 2023-01-07 04:15:49 +13:00
TayMcKenzieSA
6472d69c22 😎 Added New Emotes 😎 2023-01-07 04:15:23 +13:00
TayMcKenzieSA
0b8f01a091 📜Change Menu Banner📜 2023-01-07 04:14:29 +13:00
TayMcKenzieSA
5aad3b5b36 ⚙️ Fix Favorite Keybind Wait Time⚙️ 2023-01-07 04:14:00 +13:00
TayMcKenzieSA
aa6c40914e ⚙️ Fix Ragdoll ⚙️ 2023-01-07 04:13:32 +13:00
TayMcKenzieNZ
d173342094 📜 Changed Banner 📜 2023-01-04 17:27:25 +13:00
TayMcKenzieSA
928c0f8d3f ⚙️ Reduce Wait Time For Favorite Keybind ⚙️
Reduces wait time for favorite keybind from 300ms to 500ms.
2023-01-04 00:27:34 +13:00
Mads
82f3f37a19 Add Norwegian Translation 🇳🇴
Some translated phrases are not exact, as pointed out by MadsLeander. They tried their best 🙂🙏
2023-01-03 11:41:09 +13:00
AvaN0x
bacd789bfb fix: 🐛 add credits menu back 2022-12-29 12:27:20 +01:00
Sutibci
2396bb4030 Added Hungarian Language (#94) 2022-12-29 20:54:46 +13:00
TayMcKenzieNZ
7e4cde05fa Delete bz_prop_gift2.ytyp 2022-12-28 17:57:40 +13:00
TayMcKenzieNZ
c86d4c6919 Delete bz_prop_gift2.ydr 2022-12-28 17:57:33 +13:00
TayMcKenzieNZ
3e5f91a0de Delete bz_prop_gift.ytyp 2022-12-28 17:57:23 +13:00
TayMcKenzieNZ
8d38b8d75c Delete bz_prop_gift.ydr 2022-12-28 17:56:49 +13:00
TayMcKenzieSA
980644ca1d 🎂 Added Cake Prop By BzZzi 🎂
Thank you BzZzi! 🫶
2022-12-28 17:54:13 +13:00
TayMcKenzieNZ
e2569face2 Fixed Menu Name For "UwU" 2022-12-25 18:08:28 +13:00
TayMcKenzieNZ
56c78512c9 Updated ReadMe - Translations
Turkish 🇹🇷
2022-12-22 12:21:19 +13:00
Doğacan Koç
155f8007b3 TR Language 🇹🇷 (#92)
* Turkish Language option added  🇹🇷
2022-12-22 12:13:03 +13:00
TayMcKenzieNZ
28f78c99cd 🙏 Updated Credits 🙏 2022-12-21 09:56:43 +13:00
TayMcKenzieSA
50f1eb6ff6 Updated 1.0.8
Added new props and couple animations
2022-12-19 18:53:25 +13:00
Clément RICATTE
627f48063c fix: 🐛 fix default state of AnimalEmotesEnabled 2022-12-18 22:35:54 +01:00
Clément RICATTE
29f99c756e fix: 🐛 fix issues with keybinds and animal emotes 2022-12-18 22:12:12 +01:00
TayMcKenzieNZ
c63b9ee9ed Update README.md 2022-12-18 15:55:42 +13:00