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Fix leftover emotes.
This commit is contained in:
11
client.lua
11
client.lua
@@ -458,9 +458,8 @@ DP.Emotes = {
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{
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EmoteLoop = true,
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}},
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["metal"] = {"anim@mp_player_intincarrockstd@ps@", "enter", "idle_a", "Metal", AnimationOptions = -- CHANGE ME
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["metal"] = {"anim@mp_player_intincarrockstd@ps@", "idle_a", "Metal", AnimationOptions = -- CHANGE ME
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{
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StartEnableMovement = true,
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EmoteLoop = true,
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EmoteMoving = true,
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}},
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@@ -1048,14 +1047,6 @@ DP.Emotes = {
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{
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EmoteLoop = true,
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}},
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["k9bark"] = {"creatures@rottweiler@amb@world_dog_barking@idle_a", "idle_a", "zk9bark", AnimationOptions =
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{
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EmoteLoop = true,
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}},
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["k9barksit"] = {"misschop_vehicle@back_of_van", "chop_bark", "zk9barksit", AnimationOptions =
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{
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EmoteLoop = true,
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}},
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["keyfob"] = {"anim@mp_player_intmenu@key_fob@", "fob_click", "Key Fob", AnimationOptions =
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{
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EmoteLoop = false,
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